War Inc. Battle Zone

Maps

Burning Sea

Game Mode:
     Conquest

Location:
     The island known as Perla Isla, Panama

Factions Fighting There:
     The Roaring Tigers and the United Warriors

Intel & Mission:

     There is a small island known as Perla Isla which lies just south of the entrance to the Panama Canal. The United Warriors and the Roaring Tigers have been fighting for control of this area for some time. Your team has been sent to secure this island where a large tanker ship has been attacked and run aground. Leaking burning oil, the ship is the latest victim of enemy forces that have seized this area. This specific island is now a haven for the enemy who are interdicting friendly ships. It's time to take control of this place once and for all.





Crossroads

Game Mode:
     Conquest

Location:
     The deserted Mexican town of Muerto Aguila (Dead Eagle)

Factions Fighting There:
     The Shadow Corp and The Roaring Tigers

Intel & Mission:

     Set at a strategic junction of desert highways, the town of Muerto Aguila is in the crosshairs of warring forces. The highways that meet at this town provide avenues for key logistical support to several strategic areas that must be held and supplied to control a large area of both gold and copper mines in the near by mountains. The Shadow Corp has been trying to gain control of the town from the Roaring Tigers. Enemy units will surely use the cover of the town's structures, tall rock formations, and elevated building positions to rake attacking forces with murderous fire. Your mission is to capture and hold the town.





Night Fall

Game Mode:
     Conquest

Location:
     The former Mexican village of El Agua Pura (Pure Water)

Factions Fighting There:
     The Shadow Corp and The Roaring Tigers

Intel & Mission:

     The town of El Agua Pura was built along a lonely highway, not far from Muerto Aguila. The highway leads to one of the key strategic areas that must be controlled by either of the warring factions in this area. The Roaring Tigers have been seeking an end to Shadow Corp control of this area. Intel has shown that enemy units are moving into this small town at night to prepare an ambush. Your mission is to locate and destroy all enemy forces in or near this town and to secure it for a passing convoy.





Suhar Valley

Game Mode:
     Conquest

Location:
     Suhar Valley, Oman

Factions Fighting There:
     The Shadow Corp and The Brotherhood

Intel & Mission:

     Located in Suhar Valley, Oman, the Shadow Corporation has set out on a mission to cut off a local highway known as "A'seeb". This vital oil transportation route, located deep in The Brotherhoods territory, is an extremely important source of fuel for a large portion of the eastern world. Your teams mission is to capture the route, gaining access to this valuable fuel source.





Torn

Game Mode:
     Conquest

Location:
     The Canyons of Los Coyotes de Pueblo, "Coyote Village", Mexico.

Factions Fighting There:
     The Shadow Corp and The Roaring Tigers

Intel & Mission:

     The Canyons of Los Coyotes de Pueblo sits to the south of Muerto Aguila between the rock walls of ancient cliffs. The Shadow Corp and The Roaring Tigers are fighting an aggressive battle for control of this canyon area. Enemy rebel forces have been using this area as a base of operations, to hidden supplies among old buildings and hidden fortifications. From a tactical point of view the town is a perfect ambush zone, allowing a small force to hold off a larger one through use of well placed booby traps and landmines, as well as open free fire zones between buildings and the surrounding walls of the canyons. You must take and hold this area.





Citadel

Game Mode:
     Deathmatch

Location:
     A 16th century Citadel near the Georgian town of Zemo Zonkari

Factions Fighting There:
     The Ironstone Security and The Brotherhood

Intel & Mission:

     A conflict along the military highway near the Georgian town of Zemo Zonkari is centered on a 16th century Citadel. The Iron Stone Security Forces have occupied the old fortress, providing helicopter support to Para-military units attacking supply convoys of The Brotherhood. Both factions of Mercenaries have deemed the fortress a vital control point. Eradicate all opposing forces located there.





Deep Freeze

Game Mode:
     Deathmatch

Location:
     Polar Ice Station in Northern Ellesmere Island

Factions Fighting There:
     The Ironstone Security and The Shadow Corp.

Intel & Mission:

     Ellesmere Island sits at the upper reaches of the Northern Hemisphere where Ice, Land, and Sea merge into a single frozen mass. The forces of Ironstone Security Specialists and The Shadow Corp have become entangled in a bloody conflict to secure a valuable find of rare earth minerals. The Shadow Corps elements have begun digging fortifications into the icy wastes of northern Ellesmere Island while the teams of Ironstone Mercs Have moved in to secure the rich mineral interests for their clan's employers. In the freezing polar temperatures all hell has broken loose as the various forces maneuver to control the terrain and dispatch their adversaries. Gunfire echoes across the ice fields and frozen mountain valleys as the clans struggle to hold and secure the victory for their side.





Eastern Fall

Game Mode:
     Deathmatch

Location:
     The battle scarred sector of the Chechen Republic.

Factions Fighting There:
     The Ironstone Security and The Brotherhood

Intel & Mission:

     After a long cold winter, the spring thaw has brought renewed conflict to the battle scarred center of Steel City. For 3 months the Iron Fists of Ironstone Security have been fighting to take the city from The Brotherhood. Opposing forces have occupied the multi-story broken buildings towering above the city's streets. The area has become a sniper's paradise and a soldier's nightmare. Mechanized units have lost many armored vehicles to mass rocket fire and now the vehicles litter the streets along with abandoned city buses and fortifications. Your mission is to seek out and destroy all enemy forces occupying your sector. Good luck!





Jungle Ruins

Game Mode:
     Deathmatch

Location:
     Ruins of El Ojo Jaguare, south of the Panama Canal

Factions Fighting There:
     The Roaring Tigers and the United Warriors

Intel & Mission:

     Just south of the Panama Canal and a few miles west of Perla Isla, lie these jungle covered ancient ruins know as El Ojo Jaguare. The United Warriors and the Roaring Tigers have staked their reputations on controlling this area at all costs. Your team has been sent to secure a portion of this ancient jungle citadel and to hold it against any aggressor. This specific section is a certifiable death trap, with open areas surrounded by crumbling stone walls and flanked by elevated stone walkways. Move your unit in and take command before your enemy can build up numbers and gain an advantage.





Shipping Yard

Game Mode:
     Deathmatch

Location:
     This is the main cargo depot at Bahía de Pelícanos, (Bay of Pelicans), in the Panama Canal Zone.

Factions Fighting There:
     The Roaring Tigers and the United Warriors

Intel & Mission:

     A battle to control the Panama Canal Zone is heating up, numerous locations along the zone have become focal points for small, intense struggles between competing forces. The Roaring Tigers and the United Warriors have been fighting tooth and nail for many months in this region. No where is this more true than at Bahía de Pelícanos main cargo depot on the western end of the canals crossing. Here, small units are struggling to eradicate enemy forces that currently hold the depot. Since a large amount of valuable cargo is located here, use close combat to take it back.





Dust Quarry

Game Mode:
     Sabotage

Location:
     Lagarto da Polvo rock quarry in the mountains near Los Coyotes de Pueblo, Mexico.

Factions Fighting There:
     The Shadow Corp and The Roaring Tigers

Intel & Mission:

     The rock quarry known as Lagarto de Polvo is located high near a mountain pass above Los Coyotes de Pueblo. The Shadow Corp and The Roaring Tigers have both allowed humanitarian organizations to ferry supplies through the area, yet a shadowy terrorist organization has sought to disrupt the aid and close the pass. The terrorists are well funded and are offering a sizable reward for aid and support to complete their aims. From a tactical point of view the quarry is not of a high strategic value, so it is obvious that the terrorists have another nefarious motive for wanting the humanitarian supplies stopped. You mission, is to take on the role that you are assigned, either plant a bomb or stop the terrorists from completing the attack.





Eastern Bunker

Game Mode:
     Sabotage, Deathmatch

Location:
     The old underground fortress known as The Steel Nest in the Chechen Republic

Factions Fighting There:
     The Ironstone Security and The Brotherhood

Intel & Mission:

     Not far from the bloody conflict inside battle scarred Krensk City is an abandoned underground fortress known as The Steel Nest. The Iron Fists of Ironstone Security have decided that this relic of the Cold War is a prime location to base logistical support for the battle in Krensk City. The Brotherhood wants to deny the use of the base and has hired a force to ensure that does not remain in the hands of the Iron Fists. The old fortress is a labyrinth of underground passage ways that link various strong points of the fortifications. Your orders are to carry out your mission and insure your Clans victory at all costs.